matching tracksuits

fun in threes, sometimes fours

g

Games

Lights

Monday

Monday after a break is always an interesting experience. I seem to have planned it right with these kids, though: their first day of playing the Odyssey games they made.

Back home, Babcia and K work on acclimating Babcia to new technology, specifically how to use What's App to make phone calls.

Finally, just before heading to bed, it's time for Babcia's favorite pastime.

Backlog

Spent some time here and there over this long weekend adding old pictures from years ago to this site so it's less of a blog and more of a general chronicle.

Isle of Palms 2023

Friday Evening Downtown

Thanksgiving 2023

Before

Babcia Has Arrived

It's been ten years since Babcia last came for a visit here. She wanted to, but then again, there was always something: the noclegi business; Covid; other obligations; a bit of nervousness about the whole process.

But now the noclegi business is history, Covid is a manageable worry, and other obligations no longer are. It was still a stressful process for her.

Playing to Learn

Educational technology has come a long way in the last ten years. We've gone from simple programs like Google Docs to interactive learning games like Kahoot and Gimkit.

I use these, but I'm of mixed feelings on the topic.

On the one hand, they do get students engaged. When you're using learning to earn snowballs to pelt your classmates (see below), you're going to forget to some degree that you're learning/practicing.

On the other hand, gamifying learning seems to run the opposite risk: kids are more interested in the game and less interested in the learning, and they're willing to take risks (i.e., click somewhat randomly) to speed the process. And also, does everything have to be a game?

Still, it got some kids who are usually less than enthusiastic about school to engage to some degree for a few minutes. That's a win.